This is the story of a guy and a game. Said guy loves the concept of said game, even though it’s still a work in progress. Well, with the permission of the developer of said game, said guy made some ringtones for your iPhone.

Mimeo and the Kleptopus' Ringtones by Bryan Veloso

It’s no surprise that I love Mimeo1. Everything about it, even in its work-in-progress state, hits numerous points of interest for me in my eternal love of the video game–a detailed environment, a monumental plot and most importantly, knee-jerk-reaction-inducing music.

Mimeoverse Woods

Rarely do I listen to a soundtrack out of context and immediately fall in love with it, but I guess that’s just the normal reaction to anything Shaun makes these days isn’t it? So when I was searching for some new 8-bit ringtones to rudely awaken me, I thought, why not have Mimeo wake me up? The buildups from 2-bit to 16-bit resolutions make the tracks perfect for waking people up. 

So with Shaun’s blessing I made some quick iPhone ringtones. Unfortunately (and obviously… I guess) since since ringtones can only be 40 seconds long, the resolution changes every 8 beats. So below are the threefour tracks that Shaun has released thus far in .m4r format2.

 

Remember: right-click and save! If you have any problems, feel free to @reply me, but things should be pretty straightforward.

     
  1. If you haven’t heard of Mimeo, I suggest you read a little bit about it and watch the video at the bottom of Shaun’s post.

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  3. I just realized that he also releasedKing”, so I’ll get to that one too since I have a gigantic weak spot for boss music.

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